1 / 10
Tangram City Adventure Cards
A tangram game with a route to follow. Each of the 60 cards is a numbered mission on one of four city lines, and every solved picture gets its stop colored on a subway-style map, from the start flag at stop 01 to the finish at stop 60.
$4.99
Buy any 3 or more printables and save 20% at checkout.
- Download right after payment — link works for 30 days, up to 5 downloads
- Files arrive as a ZIP with your license PDF inside
- Secure checkout by Stripe · Refund policy
Tangram City Adventure turns 60 tangram puzzles into one long game. Every card is a mission, CQ-001 to CQ-060, and the missions run along four colored lines like a subway map: Move for 18 vehicles, Meet for 20 people, Discover for 12 animals and Count for the numbers 0 to 9.
How a mission works
A child picks a card, builds the picture with all seven pieces, checks it in the answer guide, then colors that stop on the city map. The map starts at a flag on stop 01 and snakes through six rows to the finish at stop 60. Each card prints its line letter, its stop on a small line diagram and a map square such as G1, so a child can find the right stop without help. A Mission Complete box at the bottom of the card gets checked too, and a quest checklist at the back lists all 60 missions for a running tally.
The number cards add a little counting: under each digit sits the same number of small dots and shapes, and zero has none.
Three star levels
| Level | What the card shows | Missions |
|---|---|---|
| Beginner, one star | every piece in color, to copy | 21 |
| Explorer, two stars | a dark silhouette with the two large triangles marked | 21 |
| Master, three stars | the silhouette only | 18 |
Inside each line the stars climb, so the vehicles start with six beginner cards and end on five master cards. The number line mixes the levels instead. The how-to-play page notes that some pictures can be solved more than one way.
Printing options
The main PDFs print one mission per page, with the answer guide showing all 60 solutions in color across five pages. The print saver file fits four mission cards on each of its first 15 pages, then puts nine outline cards on each of the next seven. Those outline cards draw the edge of every piece, so they work as a trace-over version rather than a puzzle. The last page of the print saver file repeats the cut-out tangram, and the read-me recommends card stock for the pieces.



